var activityLevel // The amount of motion the camera is detecting.
var bandwidth // The maximum amount of bandwidth the current outgoing video feed can use, in bytes.
var currentFps // The rate at which the camera is capturing data, in frames per second.
var fps // The rate at which you would like the camera to capture data, in frames per second.
var height // The current capture height, in pixels.
var index // The index of the camera, as reflected in the array returned by Camera.names.
var motionLevel // The amount of motion required to invoke Camera.onActivity(true).
var motionTimeOut // The number of milliseconds between the time when the camera stops detecting motion and the time Camera.onActivity(false) is invoked.
var muted // A Boolean value that specifies whether the user has allowed or denied access to the camera.
var name // The name of the camera as specified by the camera hardware.
var names // Class property; an array of strings reflecting the names of all available video capture devices, including video cards and cameras.
var quality // An integer specifying the required level of picture quality, as determined by the amount of compression being applied to each video frame.
var width // The current capture width, in pixels.
function get(index) // Returns a reference to a Camera object for capturing video. To actually begin capturing the video, you must attach the Camera object to a Video object
function setMode(width, height, fps, favorSize) // Sets aspects of the camera capture mode, including height, width, and frames per second.
function setMotionLevel(sensitivity, timeout) // Specifies how much motion is required to invoke Camera.onActivity(true) and how much time should elapse without motion before Camera.onActivity(false) is invoked.
function setQuality(bandwidth, frameQuality) // An integer that specifies the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second.
function onActivity() // Invoked when the camera starts or stops detecting motion.
function onStatus() // Invoked when the user allows or denies access to the camera.